Still life with coffee and bills. Adobe Illustrator vector drawing. 2009
Untitled rotten fruit. Adobe Illusrator vector drawing. 2010.
This is a figure to explain one of the concepts in my dissertation. This is work in progress. Adobe Illustrator vector drwing. 2011.
Untitled time series experiment. Adobe Illustrator vector drawing. 2009.
This is an informal "doodle," that I used to explore the concept of so-called "perceptual momentum" (google it).
Distorted Cup. Adobe Illustrator vector drawing. 2010.
Draft ad for a freelance graphic representation services. Adobe Illustrator vector drawing. 2008.
This is a figure for a recent publication. It is a reinterpretation of a concept created by Scott McCloud in Understanding Comics.
This is an early draft of a figure for my forthcoming dissertation that I use to help explain perceptual-cognitive affordances of realistic pictures, outline drawings, diagrams, and sentences.
This is a figure for an educational project with the University of Pittsburgh.
This is a figure for a 2009 project that used diagrams to explain Proposition 35 of Euclid's Elements. Here is the citation for the paper:
Coppin, P.W., & Hockema, S.A. (2009). A cognitive exploration of the “non-visual” nature of geometric proofs. In P. Cox, A. Fish, J. Howse (Eds.), Visual Languages and Logic, CEUR Workshop Proceedings (Vol. 510, pp. 81-95). Aachen, Germany: RWTH Aachen University.
The paper can be downloaded from here.
An informal experiment to see how effectively outline drawings can be used to represent different textures. This was inspired by a conversation with Dr. John M. Kennedy's perception research group at the University of Toronto, Scarborough.