NASA's Life in the Atacama project needed an interface to enable non-roboticists to direct the activities of an autonomous rover.
After watching scientists collaborate and create hypothesis using paper maps, we created a human-robot interface based on a push-pin metaphore. Through the computer, scientists would place a "pin" into a location on a computer based 3D map. Users could then assign rover actions to each pin. Actions included rover tasks such as "take panoramic image," "take microscopic image," etc.
By specifying locations with pins, and assigning actions to the pins/locations, the scientists were able to designate proposed search areas and actions to the rover.
Scientists would later review data returned by the rover through the Atacama Science Website.
|A "Science Activity Station": Uplink interface is on the left, web based downlink interface is on the right||Virtual pins indicate proposed rover destinations||The Zoë rover|